﻿using System;
using System.Collections.Generic;
namespace Mud.EmlenMudMain
{
  public interface IClanData
  {
    int ClanAlignment { get; set; }
    string ClanLeader { get; set; }
    int MinimumLevelRequiredToJoin { get; set; }
    List<string> ClanMemberNames { get; set; }
    List<long> StoredClanObjects { get; set; }
    int VnumClan { get; set; }
    int RoomVnumClanhouseStart { get; set; }
  }
}
